Câu hỏi
X. Read the following passage and mark the letter A, B, C, or D on your answer sheet to indicate the correct answer to each of the D. octore questions from 36 to 42. Every day we face challenges at school, work or in our personal lives, and we need to develop the skills to deal with them. Computer skills, for example are vital for most activities we carry out in our daily lives as well as helping you with studying. When we are young, we are able to learn basic social skills but there are other important skills that can be more challenging to acquire. Surprisingly, video games can often help us to master these. For example, there are many video games which can help us to develop problem-solving skills. Some games help develop patience and perseverance skills by continuing to increase the level of difficulty They constantly place obstacles in your path until you reach the solution As a result of playing these games, players can develop confidence, as being able to overcome the obstacles gives you a real sense of achievement. Patience.perseverance and overcoming difficulties are three essential skills in everyday life. As humans we often learn through mistakes, however some mistakes would be best avoided. Video games can expose you to making decisions in the virtual world by allowing you to choose your characters'actions and then showing you the results of these actions. This may help you make more informed choices in the real world. However beneficial these games may be, there are things to remember. Too much screen time can isolate you from the real world and if you play multi-player games online then you need to be sure who you are playing with. It's also vital to make sure that you are not running up a huge bill in games that you pay for online. Links between schools and video games developers have resulted in more games focused on developing life skills. The not- for-profit organisation, Makerspace, has developed an education programme based around games in conjunction with Minecraft. The programme claims that 30 minutes of video play in the classroom can improve planning skills, memory and motor skills. As well as developing life skills, having excellent computer skills could also help you with a future career. So play on and learn two valuable lessons at the same time. (Adapted from Optimise by Malcom Mann and Steve Taylore-Knowles) Question 36. Which best serves as the title for the passage? A. A New Era of Game Addiction B. Video Games and Life Skills C. The Combination of Work and Leisure D. The Importance of Computer Literacy Question 37. According to paragraph 1, computer skills __ A. play an important role in dealing with daily tasks B. are easier to be mastered at a very young age C. ensure a potential candidat a steady job D. are necessary to get a promotion at workplace Question 38. The word perseverance in paragraph 2 is closest in meaning to __ A. recognition B. admittance C. consistency D. persistence Question 39. The word They in paragraph 2 refers to __ A. games B. skills C. obstacles D. players Question 40. The word informed in paragraph 2 can be best replaced by __ . A. knowing B. wise C. valuable D. core Question 41. Which of the following is TRUE according to the passage? A. Making errors in a game may help players understand their consequences. B. Overcoming obstacles in a game helps players recognise their weaknesses. C. Spending excessive time on playing video games can lead to serious ailments. D. Makerspace has encouraged schools to increase the hours of students playing games. Question 42. Which of the following can be inferred from the passage? A. Playing video games in the classroom can be beneficial if there is a time limit. B. Educational institutions often take little notice of the benefits of playing games.
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Trả lời
Here are the answers and explanations for the questions:**Question 36. Which best serves as the title for the passage?****B. Video Games and Life Skills****Explanation:** The passage primarily focuses on how video games can help develop essential life skills like problem-solving, patience, and decision-making. This title accurately reflects the main theme of the passage.**Question 37. According to paragraph 1, computer skills __****A. play an important role in dealing with daily tasks****Explanation:** The first paragraph states that computer skills are "vital for most activities we carry out in our daily lives." This directly supports option A.**Question 38. The word perseverance in paragraph 2 is closest in meaning to __****D. persistence****Explanation:** "Perseverance" means the quality of continuing in a course of action even when faced with difficulty. "Persistence" is a synonym for this meaning.**Question 39. The word They in paragraph 2 refers to __****A. games****Explanation:** The sentence "Some games help develop patience and perseverance skills by continuing to increase the level of difficulty. They constantly place obstacles in your path until you reach the solution" indicates that "They" refers to the games mentioned earlier in the sentence.**Question 40. The word informed in paragraph 2 can be best replaced by __ .****A. knowing****Explanation:** "Informed" in this context means having knowledge or understanding. "Knowing" is the closest synonym for this meaning.**Question 41. Which of the following is TRUE according to the passage?****A. Making errors in a game may help players understand their consequences.****Explanation:** The passage states that video games allow players to "make decisions in the virtual world by allowing you to choose your characters' actions and then showing you the results of these actions." This supports the idea that making mistakes in a game can help players understand their consequences.**Question 42. Which of the following can be inferred from the passage?****A. Playing video games in the classroom can be beneficial if there is a time limit.****Explanation:** The passage mentions that Makerspace has developed an educational program based on games, claiming that 30 minutes of video play in the classroom can improve skills. This suggests that playing video games in the classroom can be beneficial if there is a time limit.